Wipe to Win

Mythic+ dungeon of the season

The Blinding Vale

Watch out for 9 spells to interrupt, 9 effects to dispel and 12 spells to avoid, plus the enemy forces value of every mob.

Poukey with a backpack, a map and a compass, perched on a rock

Key takeaways

Group damage more than tank damage. Spouting Floret from Sporeblight Belchers (Light pulses on every player within 60 yards) and Ziekket's Oozing Xylem (the whole group, every 3 s) make up nearly a third of the damage taken. These are healing moments, not dodging ones: healing cooldowns and group defensives. The Belchers' Belch Spores, on the other hand, can be dodged.

Lots of casters. Radiant Spellsowers cast Light Bolt, Light Bolt Volley (4 s, whole group) and Frantic Blooming, which wakes up nearby Lashers after 8 s: kick the blooming first. Lightfeather Petalwings disorient the group (Disorienting Screech, 4 s) and Leafy Grovecrawlers shoot seeds: kick those too.

Bleeds weigh heavy: Thornblade from Underbrush Stalkers, and Lightwarden Ruia's Grievous Thrash, which stacks for 40 s or until the player is fully healed. Topping off the players hit is better than healing everyone a little.

Remove from enemies: the Spineshield Beetles' Spiny Shield is a magic shield that a purge takes off. Spore Spines from Lashers (magic) mostly target the tank.

Drawn from the keys Wipe to Win has analysed in this dungeon: the spells that did the most damage to the group, the ones that killed, and the ones groups interrupt the most.

Spells to interrupt

In this dungeon, these enemy spells can be interrupted. A kick stops them, and so does crowd control that breaks the cast: stun, silence, fear.

SpellCast by
Lightbloom PollinationLightgorged Lasher
Light BoltRadiant Spellsower
Frantic BloomingRadiant Spellsower
Light Bolt VolleyRadiant Spellsower
Disorienting ScreechLightfeather Petalwing
Seed ShotLeafy Grovecrawler
Light BoltKezkitt
Warden's WrathLightwarden Ruia
Lightspore ShotLightspawn Lasher

In a key, Wipe to Win only holds a cast that went through against players whose kick was ready, and only if it hurt: a death, or more than 40% of someone's HP. The details are in the interrupts guide.

Effects to dispel

These effects are removed by a dispel of the right type, or soothed when the enemy enrages. The type tells which classes can handle it.

SpellRemoved byCast by
Spore SpinesMagicLasher
ThornbladeBleedUnderbrush Stalker
Spiny ShieldMagicSpineshield Beetle
ThornbladeBleedLekshi
Grievous ThrashBleedLightwarden Ruia, Spirit Bear
ThornspikeBleedZiekket
InciseBleedIkuzz the Light Hunter
Toxic SpewPoisonPotatoad Matriarch
Bloodthorn RootsMagicBloodthorn Roots

When a player dies under a debuff that had been up for more than 2 s, and that debuff was already dispelled in one of your logs, the report says, for every player who removed it before, whether they could have.

Avoidable damage

Blizzard classifies these spells as "avoidable" in its own damage meter: ground effects, frontals, leaps. Every hit counts, the first one included, and Wipe to Win holds no other spell against you. How they are counted.

SpellCast by
Hunting LeapThorny Saptor
Fertile LoamMeittik
Lightsower DashLekshi
Crushing FootfallsIkuzz the Light Hunter
InciseIkuzz the Light Hunter
Bullet SeedsOvergrown Hydra
Lightfire BeamsLightwarden Ruia
LightfallLightwarden Ruia, Spirit Moonkin
Solar BreathLuminous Thornmaw
LightsapZiekket
Fan Of ThornsLekshi
Belch SporesSporeblight Belcher

Enemies and forces

The enemy forces bar fills at 686 points. Each enemy gives this many, which is this share of the bar.

EnemyForcesShare
Lightgorged Lasher71.0 %
Lasher10.1 %
Underbrush Stalker60.9 %
Virid Grovekeeper202.9 %
Sporeblight Belcher253.6 %
Radiant Spellsower71.0 %
Lightfeather Petalwing71.0 %
Thorny Saptor50.7 %
Spineshield Beetle10.1 %
Leafy Grovecrawler71.0 %
Overgrown Hydra253.6 %
Luminous Thornmaw223.2 %
MeittikBoss--
KezkittBoss--
LekshiBoss--
Lightwarden RuiaBoss--
ZiekketBoss--
Ikuzz the Light HunterBoss--
Potatoad Matriarch608.7 %

Lists taken from Mythic Dungeon Tools and Blizzard's damage meter, updated every season.

This season's dungeons