Wipe to Win

The Voidspire · Boss 3

Fallen-King Salhadaar

Watch for: 1 spells to interrupt, 0 effects to dispel and 2 spells to avoid, then every spell of the fight, role by role.

Poukey, wings spread, next to a trophy and a rising curve

Spells to interrupt

The Dungeon Journal marks these spells as interruptible. An interrupt stops them, as does a control effect that breaks the cast: stun, silence, fear.

SpellCast by
Shadow FractureFractured Image

Avoidable damage

Blizzard classifies these spells as "avoidable" in its own damage meter: ground effects, frontals, leaps. Every hit counts, the first one included, and Wipe to Win holds no other against you. How they're counted.

SpellCast by
Void InfusionFallen-King Salhadaar
Twilight SpikesFallen-King Salhadaar

Every spell of the fight

Every spell of the Dungeon Journal, in game order, with its markers: the role it targets, whether it's deadly or important. A spell marked Heroic+ or Mythic doesn't show up on lower difficulties.

SpellWatch forCast by
Void ConvergenceImportantFallen-King Salhadaar
Void Exposure-Fallen-King Salhadaar
Void InfusionDeadlyFallen-King Salhadaar
Dark Radiation-Fallen-King Salhadaar
Entropic UnravelingDPS · ImportantFallen-King Salhadaar
Torturous ExtractTankFallen-King Salhadaar
Umbral BeamsDeadlyFallen-King Salhadaar
Shattering Twilight-Fallen-King Salhadaar
Twilight Spikes-Fallen-King Salhadaar
Fractured Projection-Fallen-King Salhadaar
Shadow Fracture-Fractured Image
Nexus ShieldMythic-Fractured Image
Despotic CommandHealersFallen-King Salhadaar
Oppressive Darkness-Fallen-King Salhadaar
Twisting ObscurityHealersFallen-King Salhadaar
Destabilizing StrikesTankFallen-King Salhadaar

The bosses of The Voidspire