Wipe to Win

What's new

September 30, 2026

Site: Mythic+ guides, a page per dungeon, what’s new.
  • The site opens in your language, English or French.
  • Four guides: your deaths, interrupts, defensives, avoidable damage.
  • Every dungeon of the season: what to kick, dispel and avoid.
  • “What’s new” link in the footer: the last seven days of changes.
Import: your logs are analyzed faster.
  • Several logs analyzed at once, without slowing down your PC.
Meters: damage, healing and shields counted more accurately.
  • Monk's Stagger and Time Dilation no longer count as healing.
  • Damage taken: hits absorbed by a shield count too.
  • Damage done: no overkill, pets summoned before the pull included.
  • Healers: healing on other players' pets no longer counts.
Keys: reimporting a log updates the open key.
  • During your raid, reimport the log: the open key fills in by itself.

September 29, 2026

Replay: players and map back on every key.
  • On a long log, the last keys showed no players and no map.
Healing: healing eaten by heal absorbs finally counts.
  • Heal absorbs from a spell or a boss debuff: your healing into them counts.
  • Replay: the healing meter and healer lines show it too.
Details: Power Infusions and clickable missed kicks.
  • Click a player's missed kicks to see the list.
  • For each player, how many infusions they got, and from which priest.

September 28, 2026

Mistakes: shields judged better, wrong-target kicks spotted.
  • Avoidable spell: the monster that cast it, its portrait, boss or pack.
  • Falling, drowning, lava: translated and with their icon.
  • A shield that absorbed everything no longer counts as a wasted defensive.
  • Missed kicks: a “Wrong target” tag when the kick hit something else.
Run list and shares: days now collapse.
  • Click a day to hide its runs, it stays collapsed.
  • Shares are grouped by day too.
Replay: the biggest hits taken before each death.
  • On the scene, next to the dead player: the spells that hit hardest.
  • Hover the tombstone, under the killing blow: amount and share of HP.
  • Hover a spell icon on the scene: its Wowhead tooltip shows up.
Detailed view: a clear timeline instead of the old strip.
  • Pulls, bosses, group health and deaths on a single band.
  • Click the band to watch that moment in the replay.
  • One line per death: killing blow and causes as tags.
  • Clickable numbers finally look like buttons.
  • The role filter now only affects the replay.
Report: Xal’atath’s affix on +7 to +11 keys.
  • Pulsar, Devour, Voidbound, Ascendant: failed out of succeeded.
  • Each failure timed, with the player carrying the orb or rift.
  • The number of enemies empowered by Gift of Xal’atath.
  • Orb or rift left to run out: that player's mistake, in the replay.

September 27, 2026

Analyzer home: two clear ways to open your logs.
  • Drop the Logs folder, or pick it with the button, side by side.
  • An animation shows the folder being dropped onto the page.
  • Rather pick files? There's a button for that too.
Replay: follow several players, mistakes review, packs everywhere.
  • Spec icon before each name in the group, can be hidden.
  • Click a player in the group: the camera follows them.
  • Ctrl + click: follow several players at once.
  • Click a followed player's frame: shows their buffs and debuffs.
  • Mistakes review: plays each mistake, fast forward in between.
  • “Mistakes” box: each mistake marked on the scene and under the bar.
  • Upcoming packs in every dungeon of this season and the last.
  • A mob pulled from range no longer stays marked “not engaged yet”.
  • Options grouped into menus, wider playback bar.
  • Spell icons above heads: “Spells” box, unchecked by default.
  • A used CD shows its cooldown right away.
Report: every mistake can be watched in the replay.
  • Play button at the end of each line, not just deaths and kicks.
Home: the replay on loop and sample mistake cards.
  • Two moments from the sample key: one full of kicks, one full of CC.

September 26, 2026

Replay: kicks and crowd control shown on the scene.
  • Successful kick: orange line. Missed kick: crossed-out target.
  • Enemy under CC: a purple ring that drains.
  • An enemy you should kick flashes.
Missed kicks: the context, and a button to watch them again.
  • Enemy spells from the 5 s before, and who interrupted them.
  • “After a CC” and “Double kick” tags.
  • “Watch in the replay” button, 5 s before the moment.