Wipe to Win

Mythic+ dungeon of the season

Ruby Life Pools

Watch out for: 9 spells to interrupt, 5 effects to dispel, 18 spells to avoid. And what every enemy is worth.

Poukey with a backpack, a map and a compass, perched on a rock

Spells to interrupt

In this dungeon, these enemy spells can be interrupted. A kick stops them, and so does crowd control that breaks the cast: stun, silence, fear.

SpellCast by
Ice ShieldEarthbound Guardian, Flashfrost Chillweaver
FrostboltFlashfrost Chillweaver
Ice ShieldFlashfrost Chillweaver
Frigid ShardMelidrussa Chillworn
CinderboltPrimalist Cinderweaver
Fiery BlastBlazebound Destroyer
Storm BoltRuinous Stormbringer
Thunder BlastTempest Channeler
Blaze VolleyBlazebound Firestorm

In a key, Wipe to Win only holds a cast that went through against players whose kick was ready, and only if it hurt: a death, or more than 40% of someone's HP. The details are in the interrupts guide.

Effects to dispel

These effects are removed by a dispel of the right type, or soothed when the enemy enrages. The type tells which classes can handle it.

SpellRemoved byCast by
Cold ClawsMagicInfused Whelp
Rolling ThunderMagicThunderhead
Blaze of GloryMagicAshseer Flamelasher
Stormcloud BarrierMagicPrimal Thundercloud
StormslamMagicErkhart Stormvein

When a player dies under a debuff that had been up for more than 2 s, and that debuff was already dispelled in one of your logs, the report says, for every player who removed it before, whether they could have.

Avoidable damage

Blizzard classifies these spells as "avoidable" in its own damage meter: ground effects, frontals, leaps. Every hit counts, the first one included, and Wipe to Win holds no other spell against you. How they are counted.

SpellCast by
Blazing Rush-
Blazing Rush-
Molten BoulderKokia Blazehoof
Scorched EarthKokia Blazehoof
BurnoutBlazebound Firestorm
BurnoutBlazebound Destroyer
Blaze of GloryAshseer Flamelasher
Blaze of GloryAshseer Flamelasher
Roaring FirebreathKyrakka
HailbombsMelidrussa Chillworn
Flaming EmbersKyrakka
Molten Steel-
Flame Breath-
Storm BreathThunderhead
Fiery DemiseScorchling
Blast ChunksPrimal Juggernaut
Flaming EmbersKyrakka
Roaring FirebreathKyrakka

Enemies and forces

The enemy forces bar fills at 551 points. Each enemy gives this many, which is this share of the bar.

EnemyForcesShare
Primal Juggernaut254.5 %
Deepstone Earthshaper50.9 %
Earthbound Guardian50.9 %
Flashfrost Chillweaver71.3 %
Defier DragharBoss305.4 %
Melidrussa ChillwornBoss--
ThunderheadBoss488.7 %
Primalist Cinderweaver71.3 %
Blazebound Destroyer254.5 %
Ashseer Flamelasher71.3 %
Ruinous Stormbringer101.8 %
FlamegulletBoss407.3 %
Kokia BlazehoofBoss--
Storm Warrior50.9 %
Tempest Channeler254.5 %
High Channeler RyvatiBoss305.4 %
Erkhart StormveinBoss--
KyrakkaBoss--

Lists taken from Mythic Dungeon Tools and Blizzard's damage meter, updated every season.

Other dungeons